Hakar Maloye's Journal
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Below are the 20 most recent journal entries recorded in
Hakar Maloye's LiveJournal:
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| Saturday, August 19th, 2006 | | 7:14 am |
Vacation!
Yes! 23 days without the following: Getting up early (4:30) in the morning. Going to bed early to be able to wake up early. Biking 15 kilometers (10 miles) back and forth to work. Being hungry between 7 an 8 in the morning, because I can barely eat before I go to work. Having that stupid headphone on. Hearing that stupid headphone whine at me. Picking up heavy boxes. The radio, playing crappy songs all day long. The Polish. Other annoying co-workers. A lack of free time. Life is good. | | Saturday, July 15th, 2006 | | 3:54 pm |
I hope this works
( Click here to post your own answers for this meme.)
| × I miss somebody right now. (No, I'm not really a missing person. There's some people I'd like to see more/again though. *cough*Fawn*cough*) |
✓ I don't watch much TV these days. (In fact, I don't watch *any* tv.) |
✓ I own lots of books. (Too many to fit in my bookcase.) |
| ✓ I wear glasses or contact lenses. |
✓ I love to play video games. (I don't play them that often anymore though.) |
× I've tried marijuana. |
| ✓ I've watched porn movies. (I rarely find them interesting though.) |
× I have been the psycho-ex in a past relationship. |
✓ I believe honesty is usually the best policy. |
✓ I curse sometimes. (Well, 'sometimes' is an understatement. :) &^*$^*&@ :)) |
✓ I have changed a lot mentally over the last year. (I've become tougher) |
× I carry my knife/razor everywhere with me. (Off course not.) |
( it goes on... ) | | Saturday, June 17th, 2006 | | 7:40 pm |
It... is... alive!
Finally, two weeks after purchasing the new stuff for my pc, it is working. Not that it took so long to arrive, but things got a little complicated. First of all, the delivery people (you know, like TNT Express and such. Swift works in the branche) tried to deliver the box on wednesday-afternoon, while I was at work. As ussual, they left a note stating they'd be back the next day. Off course, it doesn't take a genius to figure out that, if I wasn't at home on Wednesday, I'd probably not be at home on Thursday either. Ok, no problem there, I'll just give DHL (the delivery company) a call, asking them to either delay the delivery by a day, or deliver it later on the day. No banana's. I wasn't too surprised they couldn't do the second request, but surely delaying delivery a day isn't too difficult? Either way, I told them I'd pick up the box at their depot instead. Since I'd be done with work at 12:45 that shouldn't be a problem. Which would leave plenty of time to go to Naros' place later on to play D&D. At work, I was asked to work overtime, which I refused. Boss-person didn't like that, but screw him. Arriving home at 2:00, and leaving for the depot at 2:30 wasn't the problem. I arrived in Amersfoort quickly enough, more or less, but due to my utter inability to read maps, remember maps, or look at them for more than a few seconds to actually see what's *around* my destonation as well, I spent about an hour walking around the place, until I finally got my box. And fortunately, the trip home was a bit quicker too. [THERE WILL NOW BE A SHORT INTERMISSION] Being at Naros' place, I didn't get to play with my computer until Sunday afternoon, where it quickly became aparent I faced two different problems. First of all, the cpu cooler didn't fit over the cpu, and the videocard required more power than my computer could provide. And off course, I was to work late shift that week, so I had to wait until today to buy a new power unit for my pc. It was cheap though. [THERE WILL NOW BE A MEDIUM-SIZED INTERMISSION] Amusingly enough, not having the main board in my case made putting on the cpu cooler a lot easier, and I managed it in less than a minute. The power unit was a little more troublesome, since it seemed to have a different set of screw-holes than my old one, so I had to drill new holes trough the case. Which consists of two layers of metal. At least it was a good workout. Also, the video card is a huge beast, taking up two bevels on the back of the case. Which left just enough room for my network and sound cards. Ah well, the old girl is up and running. I did a test with an old installation of Windows on an old harddisk first, in case it screwed up. It didn't, and now it's running perfectly. And quieter too, somehow. And as promised, the first game I played on my new pc, with an AMD/64 4000+ and a Geforce 7900 GTX was Alley Cat. Current Mood: satisfied | | Friday, May 19th, 2006 | | 8:43 pm |
Be still my beating heart
So... yesterday I was happily biking along, on my way to work, when all of a sudden my heart goes mad. It starts bearing really fast, some 120 times per minute I guess, and I get really dizzy and my arms start hurting. I sit down next to the road, and fortunately some old man stops and helps me, taking me to a nearby house. The woman there called an ambulance, which was soon followed by a police car, and I was already nervous! o.o; Then again, by the time the ambulance had arrived my heart had already slowed down, and after a quick check they told me I was in no acute danger. That's a relief let me tell you. One of the cops called my dad, who came and picked me up and took me to my parent's house, where I spent the night. Today, I went to see the doctor, who sent me to the hospital for a CGE scan. In the end, it doesn't seem to be very serious, and I shouldn't expect it to happen again. But it did scare the shit out of this poor little foxyfluff. ps, I also saved two deer. Current Mood: Alive | | Friday, April 28th, 2006 | | 5:17 pm |
Go insurance!
Three weeks ago I bought a new bike, to replace the old one that was falling to pieces. When I did, I was offered insurance against theft and damage, and boy am I glad I took it. Turns out I somehow caused several of the spokes in the rear wheel to snap, which took the entire thing on a two-week down-ward spiral of spoke-death, until this morning the tire could no longer take the pressure and burst. Luck should have it it happened at the exact best moment and time, and I simply put my bike next to the train station, hopped into a train and went to work. And only 20 minutes late. Now, after work I picked up my bike, walked to the shop and told them to repair it. And all the while I thought my insurance only covered theft, but the manager told me the insurance would cover the entire thing. Considering replacing both tires on the old bike cost me 70 euros (and 4 cents), an entire new wheel would have put a nasty dent in my pocket. But now I can buy cool stuff with the money. :3 Oh btw, all day long I've had a short song in my head, about a cute small bunny with a fly on its nose. And I actually liked it, unlike 99% of the songs that get stuck in my head. Current Mood: cheerful | | Thursday, March 23rd, 2006 | | 6:35 am |
ploink
A little update on the guy I kicked; He got fired earlier this week for punching someone in the face. :P This monday morning he came up to me and wanted to tell me something, but I ignored him and drove away. I never saw him again. :3 Current Mood: bouncy | | Friday, March 17th, 2006 | | 6:58 pm |
Power overwhelming! (and free)
Right, funny stuff. Last week I got a call from my power company. Turned out I have never paid my power bill. In fact, the company I rent my apartment from is supposed to, but they haven't either. Originally I was supposed to be getting a bill for 2,5 years of electricity, but since there's no records or anything they can't bill me. So I've been using power for free the last 2,5 years. :P Current Mood: satisfied | | Monday, March 13th, 2006 | | 5:00 pm |
Now we see the violence inherent in the system
Ok, I want you to know up front I'm not a violent person. That's why it shocked me so much I kicked at work today. The guy had been taunting me for weeks, though not continuous, and today I snapped, kicking him hard against his leg. Now remember, the shoes we wear at work have steel noses, so I guess it hurt. Not too much to keep him from kicking back, but still. What bothers me is that before, I would never have done something like that. I have always though of myself as a calm and kinda timid person, so this came as quite a shock. Some people might think I'm finally standing up for myself, but somehow I fear something more sinister. Might this foxy be going rabid? O.o Current Mood: aggravated | | Friday, March 10th, 2006 | | 8:43 pm |
Ladies, rejoice!
For I am single again. Well, have been for a few weeks, but I kinda forgot about Livejournal. (might account for the lack of updates during the last months) Anyway, me and Jiffies split up on good terms, after being mates for six years. Maybe I'll find someone else, maybe not. I'm certainly not in a hurry. Anything else? Well, the company I'm working for is going under, though they're still trying to deny it. To commemorate the event, I wore a shirt with a sinking ship on it to work twice now. Current Mood: flirtyCurrent Music: Ring my bell | | Saturday, October 29th, 2005 | | 3:22 pm |
Fine, an update.
So there I was, the Spellenspektakel, just about the biggest Dutch gaming event (non-electronic that it), hoping to score some nice loot. And boy what a let-down it was. I really wish I had had this much cash on me last time I went, there was a lot more to buy. Either way, my (paltry) loot was: One classic skaven warlord. Nice as an extra character, and he has a sword and shield instead of the large pick the other one has, so I can choose in smaller games. One box of imperial guardsmen and one box of Khorne berserkers which I'll be turning into a chaos Bloodbowl team. I could have bought them elsewhere, but these were 25% off, from the old 25 euro price even. Codex Dark Angels, Dark Eldar and Assassins. Cheap, and only to bulk out my collection. A female wolfen miniature from Confrontation. Female. Wolf. Good. Munchkin Bites 2. I'll admit, I'm addicted. Stuff I *didn't* get: More old miniatures. Last time, someone had several boxes of them. Art prints and shirts. A Bloodbowl board and/or dice. White Dwarf magazines. And that was just silly, those things are a staple. So after a mere 80 minutes, I wandered out again, with lots of cash still weighting down my wallet. In various shops I bought: Reaper Man from Terry Pratchett. I already had it, but this one's in English. Serious Sam 2 and F.E.A.R. A book on drawing fantasy art. The first series of Catweasle on dvd. And I'm loving it. :x Anyway, I probably won't go next year. Ebay has better stuff, and I don't have to leave the house. Current Mood: tired | | Friday, October 21st, 2005 | | 2:48 pm |
| | Saturday, September 10th, 2005 | | 7:48 pm |
Rant #3: Unheroic heroes in City of Heroes
Speaking of MMORPG's, I've recently quit WoW and instead started playing City of Heroes again. Obviously, it's a game about heroes, in a city no less. Pretty standard fare, start as a level 1 guy/girl/blob, beat up bad guys to become a level 50 guy/girl/blob. But that's besides the point. There's something about the game that's been on my mind for quite a bit now. You see, as in every game of it's kind (aside from Eve Online) you progress in levels, and as you do, not only do you become more powerful and capable of taking on more powerful foes, lesser foes start to become, well, lesser. You know the thing, they start as a decent challenge and give a nice amount of xp, and gradually turn into push-overs that don't gain you anything. So generally, you stop bothering with them and move on to a higher level zone. But City of Heroes is different. You see, you're supposed to be a hero. While in World of Warcraft you may be a warrior running around and slaughtering poor, innocent woofies, no-one expects you to keep fighting those same puppies ten levels up. In City of Heroes though, you patrol the streets, arresting (ok, killing) evil criminals who try to rob people. You run up to them and hit them on the head, they go down, you gain xp and the victim rushes to you to express his/her gratitude. That's all fine and dandy, but what happened to me is that I'm level 20, flying across town on a mission to deliver some package. (I know, not very herioc, but it needed to be done). During my trip, I fly across the starting zone, and relax a little, knowing nothing there can hurt me. But then, a shout from below! A cry for help! "I need a hero!" a woman shouts, as a nasty thug tries to yank her purse away. Valiantly I swoop down and prepare to unleash my wrath at the fiend. But then I target him, and see that he's ten levels beneath me. I stop, and face a dilemma. Sure, it is my duty to help the woman, and I can easily take out the bad guy with a single blast, but I get this nagging piece of knowledge that it would not gain me any experience or influence (CoH's equivelant of money). So I float there, watching the tugging-match between the thug and what looks like a frail lady. (they never seem to let go though, they must get a lot of practice) What to do? continue with my errant, knowing worthy challenges await me at my destination, or pause to help this woman? And slowly I realize that, while it would take me maybe ten seconds to arrest the thug, more are waiting around the next corner. Across the street, another woman is playing tug-the-purse, and a man is being robbed by a street gang. Three hooligans are selling drugs, and one freakish guy is intimidating some of the locals. And they are all far below my level. Even if I were to sweep one side of the street, more villains would appear on the other side. It is a never-ending battle between good and rather nasty, and a battle I would gain nothing from. I could postpone my errant forever, and spend all day fighting these lowlives. But more powerful foes await me, and I know that some younger hero will come along and fight these, and unlike me he will grow stronger by it. So I start to leave, casting one last glance at the mugging victim, sighing deeply as I know I could have saved her, but I could not save everyone, and how could I stand to choose one above all others to safe? What is less heroic? Ignoring an innocent person in need of help, or helping her, and then leaving the others who also need my help. No, I am needed elsewhere, but as I fly off, I realise that no other game has ever given me such a thing to think about. Am I truly a hero, or just another man out for himself? | | 7:34 pm |
Rant #2: More software piracy
Just to continue the theme, more about software piracy. Last rant I talked (ok, ranted) about copy protections on the Amiga, and how they most likely hurt more than they helped. Somehow, the people who make games don't seem to realize those who copy games will always stay ahead, and they're just pissing off legitimate users. The two main copy protections now are serial codes and cd checks. Both are annoying and laughably easily cracked. Serial codes aren't so annoying, unless the packaging gets it wrong, but they do tend to prevent second-hand users from registering the game. Perhaps rightfully, but hey. And I can actually see the point in them, since it allows publishers to keep tabs on how many people are playing the game. Cd checks however are a wholly different matter. I understand how they had a use five years ago, when only the richest geeks had cd burners and hard-disks large enough to install whole games to, but nowadays? When I install a game and then need the cd in the drive for nothing but a check to see if I'm really a legitimate user, that bothers me quite a bit. Some might call me lazy, but I don't like having to grab the game from my bookcase and put the cd in the drive every time I want to play a particular game. All because the publishers decided to put some stupid check on the game which illegal copies, surprise surprise, don't have. In fact, most legal copies don't have them either, since I try to crack them as soon as possible. At least some years ago, there'd actually be a point in having the cd in the drive aside from checking, since most of the data would not be copied to your hard-disk. But now I have to subject my original, and often quite expensive disks to wear and tear for nothing. So once again the question rises; Do they gain more sales from people buying the game instead of copying it than losing sales from people copying it because they do not want to put up with this crap? Off course, since cd checks can easily be cracked, most people will not put off buying a game because of them, but how many sales would they really lose without them? No, in my opinion the best copy protection was always having a game so complex you *needed* the manual to play it. Then again, nowadays the manual is mostly a pdf on the game cd, so that point is moot. In the end, my point is that any copy protection will be cracked within days of launch and/or merely piss off legitimate owners of the game. Perhaps the only form of 'copy protection' that actually works is a game that needs a server to play on, ie. MMORPG's. I hear there's pirated versions of WoW floating around, with private, free servers you can play on though. | | Tuesday, September 6th, 2005 | | 6:42 am |
Rant #1: The Amiga
Firstly, a bit of background for those who don't know. The Amiga wasn't the first computer I ever used (that being the Acorn Electron), but was the only one I'd use for a great deal of my younger days. I think it's only since a year or eight that I've had a pc. And for a long time, I considered the Amiga and all things with it to be superior. Oh how wrong I was. Yesterday I was pondering, as I often do, about software piracy. (I'll leave the exact thought to a later rant) Supposedly it was one of the things that destroyed the Amiga market, leaving the poor thing as a thing of the past, only used by enthuisiasts. I doubt that however, and am more of an opinion that it was actually people's responses to piracy that killed (or helped kill) the Amiga. When people started copying games, their programmers were obviously quite upset. So they added stuff to the disks to make them very hard to copy. This way, people could either spend money and buy a game they could no longer back up, or get a copy for free that they could. Whoops. I thought anti-piracy methods were supposed to *lower* software piracy, and increase sales? Next, programmers started adding copy protection codes to games, where you had to answer some silly question before you could play the game. These questions ranged from questions about the game (which you could often guess anyway) to the dreaded "5th word of the 8th line of the 26th page of the manual" type things. Again, this meant people could either spend money and buy a game where they had to go trough all sorts of nonsense to play the game they bought, or get a copy for free that had this stuff removed. Whoops #2. But these weren't so bad. Pc's had them as well, as did the other computers of the time. The Amiga however, developed a far more insidious problem. Most pc users nowadays would find it hard to believe how small a computer's hard-disk was back in the old days. Well let me tell you something sonny, most Amiga's didn't even have them. And I'm talking 1990-95 here. Because of this, most games could not be installed on them, and most of those that could didn't need to. In turn, this meant almost no-one bought the damn things that cost almost as much as the whole Amiga over again. True, games that came on one disk didn't exactly need to be installed, but it would have been a nice option. And soon games would grow to four or more disks. (need I mention that the Amiga version of Dragon's Lair was one of the games that could not be installed?) This turned into quite the chicken and egg situation. People didn't buy HD's because few games could be installed on them, and programmers didn't bother supporting them because no-one had them. Unfortunatly, another great reason for not having games installable on HD was anti-piracy. You see, soon programmers found out that, by being able to install their games on HD, people had an easy timy copying them. So they stopped using Amiga-standard disk formats, making the OS unable to read them anytime apart from system boot. They also refused to put installation-scripts on the disks. And this is where the cow's excrement hit the rotating cool-air device. Since most games were convined to floppies, programmers were limited in that fashion, not only because of the lack of storage space, but also loading times and disk-swapping. (taking one disk out of the drive, and putting another in. Not the Windows swap-file) While all other technology marched omwards, such as processor speed, memory and graphic power, storage space remained behind. And eventually these too had to stop, since there simply wasn't a point in improving them. Lack of hard disks proved to be a limiting factor to all of the Amiga's technology. Imagine playing Halflife from floppy disks. It'd come on hundreds, and they'd be labelled with things like "level 2 - disk 16" and "Shotgun". Imagine having to swap disks 50 times each level. Imagine swapping them each time you changed weapons. And having to wait thirty seconds each time you swapped. That wouldn't work now would it? Other computers (except probably the Atari, which also died) had games that were able to use the increased computer power, and sprung ahead of the Amiga. Software developers started abandoning the Amiga, along with a lot of users, because of this. Why use and Amiga to play Civilization and Alien Breed when you could get a pc with Civilization II and Doom? I remember being very glad when my parents finally bought a pc, because then I could play all those games the other kids were talking about, instead of the old stuff I had been playing until then. As loyal as I was to the Amiga, and loyal did I remain for years after getting my own pc, it slowly fell in disuse compared to my new pc. Especially when I got an ADSL-connection, which only worked on my pc. That was my turning point, and the Amiga fell from grace in my eyes. Oh off course, games on the amiga eventually caught up, but it was too late. We only got Doom a few years ago, when IDsoft gave away the source code and people were able to program their own engines. If only the Amiga had been able to keep up some, we'd have had Doom when pc people had Quake, instead of Quake III. And the worst thing is? Almost all games on the pc could be installed on hard disks. In fact, by the time more than 0.1% of Amiga's had one, all games on pc HAD to be installed. And guess what? Piracy didn't kill the pc. My point with this rant? Nothing really concrete, but I just had to get it off my chest. Current Mood: annoyedCurrent Music: Some random Amiga game music | | 6:36 am |
Whoopsie
Golly, I'm not updating this much am I? It's not that I no longer care, but simply put, nothing really interesting happens to me that I feel like sharing like this. So instead, I'll use this site for my rantings. Expect one soon, and remember, they're gonna be pretty random. Current Music: Das Boot | | Wednesday, July 27th, 2005 | | 6:26 pm |
I live! the Ham
(21% dark, 47% spontaneous, 38% vulgar) | your humor style: CLEAN | SPONTANEOUS | LIGHT
Your style's mostly goofy, innocent and feel-good. Perfect for parties and for the dads who chaperone them. You can actually get away with corny jokes, and I bet your sense of humor is a guilty pleasure for your friends. People of your type are often the most approachable and popular people in their circle. Your simple & silly good-naturedness is immediately recognizable, and it sets you apart in this sarcastic world.
PEOPLE LIKE YOU: Will Ferrell - Will Smith |  |
My test tracked 3 variables How you compared to other people your age and gender: | You scored higher than 5% on dark | | You scored higher than 57% on spontaneous | | You scored higher than 66% on vulgar |
| | | Thursday, December 23rd, 2004 | | 10:09 am |
What Will Hakar_Maloye Get ?
| Xmas pressie predictor | | Big wooly jumper knitted by | _jadean_ | | Pair of Socks from | mountain_fawn | | Bottle of Whiskey from | hackrabbit | | Cd from | pegla | | Something Cuddly from | jari | | Something Intoxicating from | prince_tyrion | | Something Silly from | rmw | | Something Funny from | bimm | | Lump of coal from | dark_wulf | | Something Pretty from | voidkitsune | | Something Shiny from | swift_13 | | Something Naughty from | kleinevos | | Something Smelly from | sharpanther | | Something Breakable from | xanthas | | Something Useful from | johnnyk | | Something not useful from | jtonen | | The Black and Decker Tool Kit from | hackrabbit | | Livejournal account from | bimm | | The Make-up Bag from | xanthas | | Stack of DVDs from | rmw | | Something Geeky from | voidkitsune | | | Tuesday, November 30th, 2004 | | 9:45 am |
| | Sunday, November 14th, 2004 | | 6:10 pm |
Let slip the Dogs of War!
Yay! My first Warhammer tournament in years. Granted, I got sent back home at first because I was the only 40K player, and after returning with a Fantasy army there appeared to be only two other players, but still. :p And at 1,000 points, everyone playing both opponents once, it wasn't a very long tournament either, ah well. First game was between the other two players, Lizardmen vs Dwarfs. Not much happened (during all three games actually), Lizardman player managed to scrape a (very) minor victory. Second game, Lizardmen vs my Dogs of War. Started nicely, until lizards decided to eat my leaders, and everyone else buggered off except for my knights, who in turn decoded to plow trough the enemy's heavy lizards and their general, leaving me with a mere major defeat. (as opposed to a massacre) Third game, Dwarfs vs Dogs of War. This game can be summed up as: I walk towards the dwarfs, they shoot at me a bit. I shoot back a bit better. I run up to them and hit them a bit, they hit back a bit better and I run back, only to turn around and flip them off at the end of the game, giving me a minor victory. Final result: I came in second, and walked away with a spray-can of paint. Yay me! :D Current Mood: VictoriousCurrent Music: War has never been so much fun | | Wednesday, September 22nd, 2004 | | 8:49 pm |
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